MULTIMEDIA PEMBELAJARAN PENGENALAN HEWAN HERBIVORA, KARNIVORA, OMNIVORA MENGGUNAKAN ADOBE ANIMATE DI SEKOLAH DASAR SDIT LANTABUR PAGARALAM BERBASIS ANDROID

Authors

  • Nanda S. Prawira Institut Teknologi Pagar Alam Author
  • Asep Syaputra Institut Teknologi Pagar Alam Author

DOI:

https://doi.org/10.36050/n7dhcy05

Keywords:

multimeldia, helbiovora, karnivora, omnivora, adobel animate

Abstract

This study aims to design multimedia learning introduction of herbivores, carnivores,
omnivores in elementary school Sdit Lantabur Pagar Alam, because the more advanced the Times then
the learning system will certainly develop as well as facilitate the delivery of learning materials. This
study is set beakangi by children who are very easy to understand the explanation of the cartoon or
animation in the watch. The impact if the lack of desire of children to learn can be bad for the child
himself. Multimedia learning is designed using the ADDIE mode system development method, where
there are 5 stages in the method used, namely analysis, design,development(deveopment), then
implementation and the last evaluation, the application used to build multimedia learning is Adobe
Animate.. This animation aims to instill the desire of students and students to learn, the material is easy
to understand by students and students to sharpen the left brain of students and students to learn. Testing
this application using Alpha and Beta tests or using Black Box Testing. The results of the test there is a
significant value of the results of student learning which was originally an average of 35.5 to 82.5 so
that the value can be categorized as success in increasing student learning interest.

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Published

2025-06-20